Here are my efforts to communicate some potentially significant space access and utilization concepts in the form of Science Fiction adventure stories. In the list below, they are shown in order of chronological eras taking place.
Novelway Prototype Shop - introduced the concepts of the ground commute system called "Pullband Commute" including my early 1980's effort at writing re need tor efficient commute tp prevent CO2 buildup
my 1988 try at sci fi, which inspired Novelway, Unfinished Transportation Story
Building Up - introducing the concept of the "education-workstation" console uniting instant education knowledge with manufacturing workstations; also describes possible initial construction methods of both the Space Escalator tether and the KESTS Space Escalator Carousel systems
Building Up, Chapters 1 through 15
Building Up, Chapters 16 through 30
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Crisis on First KESTS - Technician's adventure during emergency repair of the space access structure
The Ark of 1984's Future - the struggles of getting needed technology created while in a tyrannical context
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Spacetrains Are For Peacetime - introduced concepts of using a simulation game built into console of actual vehicle used in a scramble activity
Copyright © 2006 James E. D. Cline